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Free Ice Hockey Tryout Evaluation Form & Scorecard
An ice hockey tryout is an hour of ice, a rink full of players and a handful of evaluators who cannot watch everyone at once, which is why a scorecard helps: without one, the player with the loudest parents and the biggest frame is the one remembered. Score the skating, the puck skills and the decisions a player makes, score goaltenders on their own sheet, and check the birth date before you decide anyone looks behind.
What each ice hockey criterion actually measures
The scorecard loads these nine columns. They are short labels, and the labels hide most of the judgment, so here is what an evaluator is looking at under each.
- Skating. Balance, edges, stride, stops and starts, transitions between forward and backward, and how well a player skates in both directions of a turn. Skating is the skill everything else sits on, so score it first, and score the skating and not the stride length or the size of the player.
- Acceleration. The first three or four strides, from standing or from a stop, and how quickly a player gets to speed. It is not the same as top speed, so score it on the starts and not only on the timed lap.
- Puck handling. Control of the puck with the head up, in tight spaces and at speed, on both sides of the stick. Score the player who keeps the puck under control while looking at the ice, not the one who stares at the puck and gets through the cones.
- Passing. Accuracy, pace and the ability to receive a pass cleanly, on the tape and on the move. Score the receiving as carefully as the passing, since a good pass that bounces off a stick was half a good pass.
- Shooting. Release, accuracy and mechanics, from set spots and on the move. Score where the puck goes, not how hard it was hit, and record the shots on net in the table below.
- Positioning. Where a player is when they do not have the puck: the lane they skate, the gap they keep, the spot they take on the rush. It is the quiet skill that separates players who look the same at the first drill.
- Physical play. Winning a puck battle with body position, balance and a strong stick, within your league's contact rules. Score it only where those rules allow contact, never as a hit, and leave the cell blank for an age group where checking is not allowed.
- Hockey sense. Reading the play and making the decision: the pass chosen, the lane taken, the moment to shoot. Score the decision and not the result, because a good pass that is missed was still a good decision.
- Coachability. The player who adjusts after a correction, not the one who nods. Give one note on a drill and watch who changes it on the next try.
What to score once you split by position
A skill that decides one position is noise on everyone else's sheet, which is why these sit apart from the general set. Positions change as players grow, and fit within a team is the coaches' decision. Pick a position in the builder and the scorecard columns rebuild themselves.
Goaltender
Goaltenders are scored on their own sheet, never against skaters. Score positioning and angles, rebound control, glove and blocker, movement across the crease and composure after a goal, with every goaltender given shots from the same places in the same order. Check the gear fits before anyone steps into the net.
- Positioning and angles
- Rebound control
- Glove and blocker
- Post-to-post movement
- Puck handling
- Composure
- Coachability
Defense
Score gap control, stick positioning, backward skating and the first pass out of the zone. Physical play is scored only where your league's contact rules allow it, as winning a battle with body position and never as a hit.
- Backward skating
- Gap control
- Stick positioning
- Physical play
- First pass out of the zone
- Point shot
- Coachability
Center
Centers are scored on faceoffs, two-way awareness, vision and playmaking, and backchecking as much as on skating. A center is the player who has to be in three places, so watch the awareness before the points.
- Faceoffs
- Two-way awareness
- Vision and playmaking
- Skating
- Backchecking
- Net-front presence
- Coachability
Winger
Score skating speed, shooting, retrieving the puck on the wall, forechecking and positioning on the rush. Wingers get measured on their shot, so be sure the shots are counted from the same spots for everyone.
- Skating speed
- Shooting
- Puck retrieval on the wall
- Forechecking
- Positioning on the rush
- Coachability
How to score an ice hockey tryout
A five point scale gives evaluators a consistent way to compare players across the same skills and the same age group. It is printed above the grid so every evaluator reads the same words, and the last column is an average, not a total.
| Score | What it means |
|---|---|
| 5 | Well above the group |
| 4 | Above the group |
| 3 | At level for this age group |
| 2 | Developing |
| 1 | Needs significant work |
- Agree on the 3 before anyone is scored. Have every evaluator watch the same few shifts and say out loud what a 3 looks like for this age group. A lot of the disagreement between evaluators is about where the middle is, not about the players.
- Score what you saw, when you saw it. Write the number before the next shift. Leave a cell blank for a skill the session never tested, such as shooting for a goaltender or physical play where contact is not allowed. A blank costs a player nothing, because the average only counts what was scored.
- Score each column on its own. A fast skater should not lift a hockey sense score, and a missed shot should not pull down skating.
- Watch the player without the puck. Positioning and hockey sense are mostly shown away from the puck, and an evaluator who follows it will score only the puck carrier.
- Score independently, then average. Two evaluators who confer during the session produce one opinion twice.
Times and counts are numbers, not scores
The scorecard has a second table beneath the scoring grid for the numbers an ice hockey tryout produces: a timed lap, the shots a player put on net, and the positions each player was considered for. They are there on purpose.
- Write the number, not a score. Eleven seconds is information. A 4 is an opinion about it. Keep the information until you have seen the whole group, then convert once, the same way for everyone.
- Decide what a 3 means for the age group first. A lap time that is average at one age is slow at another.
- Time it the same way every time. The same lane, the same start, the same timer. A stopwatch read by two different people is two different measurements.
- Do not let a number decide alone. A tryout is one hour on one day, and nerves change what a player shows. A time says less than the notes on how a player read the play.
- Check the birth date before you decide. Research on youth hockey has found that players born early in the age-group year are selected more often, because a few months of growth look like talent. Score the skating and the decisions, and look at the birth date on the sheet before you judge a player who looks behind.
- Leave it blank if it was not measured. Not every session times a lap or counts shots, and an empty cell is honest.
The seven stations the builder can add to the sheet, and the order they run in, are on the ice hockey tryouts guide, along with a sixty-minute schedule, a staffing plan and a safety plan.
Other sports, and the general version
This is the ice hockey version. The general tryout evaluation scoresheet works for any sport, and the ice hockey forms and templates page lists the other 5 ice hockey documents.
Playbook Logix provides customizable templates for informational and administrative use. They are not legal advice and will not meet the requirements of every organization, sport or jurisdiction. Review anything you intend to rely on with your own attorney or your insurance carrier, and check your league and state requirements.
Common questions
What should an ice hockey tryout evaluation form include?
The things you will actually see on the ice: skating, acceleration, puck handling, passing, shooting, positioning, physical play where your league allows it, hockey sense and coachability. Add a notes column and a row for each player. Keep anything timed or counted, such as a lap time or the shots a player put on net, in a separate table as a raw number.
How do you score an ice hockey tryout?
On a five point scale that every evaluator reads the same way, scored independently and averaged afterwards. Agree out loud what a 3 looks like for the age group before anyone is scored, write each number before the next shift, and leave a cell blank for anything the session never tested, such as shooting for a goaltender.
How do you evaluate goalies at a hockey tryout?
On their own sheet, with their own criteria: positioning and angles, rebound control, glove and blocker, post-to-post movement, puck handling and composure. A goaltender is not scored against skaters, and should be given shots from the same places as every other goaltender, in the same order.
Should we score physical play?
Only where your league's contact rules allow it, and then as winning a puck battle with body position and a strong stick, never as a hit. Leave the cell blank for an age group where checking is not allowed. A tryout is not the place to find out who hits hardest.
What is the relative age effect and why does it matter at tryouts?
Research on youth hockey has found that players born early in the age-group year are selected more often than those born late, because at nine or ten a few months of growth looks like talent. Look at the birth date on every sheet before you decide a player looks behind, and score the skating and the decisions, not the size.
Who should score a hockey tryout?
At least two evaluators scoring independently, and where you can, evaluators who have no child trying out. A coach scoring their own child, or a parent scoring their child's competitor, is a conflict that no scorecard can fix. If it cannot be avoided, say so and have another evaluator score those players.
Can we use this sheet to form teams rather than cut players?
Yes. Many programs place every player on a team and balance the rosters rather than cutting. The same sheet works: average the scores, and use the Players to look at again line to flag the ones you want a second look at before teams are named.
More ice hockey tools
The rest of the ice hockey toolkit
Ice Hockey Registration Form
Positions, shooting hand, level, equipment owned and goalie gear needs, and injury questions, on a form for registration night.
Open the generatorIce Hockey Code of Conduct
Equipment, contact, penalty, dressing room and head-injury rules for players, and glass, bench, officials and waiting-a-day rules for parents, on one page with one signature.
Open the generatorIce Hockey Player Evaluation Form
A mid-season report for a parent: ice hockey skills against the age group, rows for each position, and room for words.
Open the generatorIce Hockey Tryouts & Evaluation Guide
A 60-minute run of show, seven stations from skating to scrimmage, a staffing plan, goalies, how to form lines and pairs, and a safety plan.
Read the guideIce Hockey Equipment & Jersey Checkout
Numbered jerseys, socks and goalie gear, with number, size, condition and replacement cost, and a return date.
Open the generatorPlaybook Logix
What happens after the ice hockey tryout
Playbook Logix is registration, rosters, payments, schedules and team messaging for youth and adult sports, in one place. The scorecard decides who plays where. Playbook Logix takes over once the teams exist, and it can handle the sign-ups before them.
Take sign-ups for the tryout
Open the tryout as its own program with a birth-date window and a cap on spots, collect the fee if you charge one, and have every family give you the same information before they arrive.
How it worksBuild the teams from one pool
Registered players land in a single pool and you place them on teams afterward, so the rosters you build from your scorecard are the ones families see. A roster can hold players, coaches, managers and volunteers.
How it worksTell families what happens next
Post the results and next steps on the team message board, with an Acknowledge button to see who has read them. Email and text blasts for anything that cannot wait are on the paid plans.
How it worksThe Starter plan is free, and the iPhone and Android app is free on every plan. Anything described above as Coach plan and above needs a paid plan. See the plans or the mobile app. Nothing you type into the template above is sent to us, whether or not you ever sign up.
After the tryout comes the roster
Playbook Logix takes the part that starts once the team exists: registration, medical forms parents fill in on their phone, who has paid, and a roster that is the same in everyone's pocket. There is a free plan.